Topology refers to the structural layout of vertices, edges, and faces in a 3D model. It defines how the surface geometry connects and flows across the model. Good Topology in 3D Modeling is assets for video games, films, and simulations, as it ensures efficient workflows, accurate deformations, and visually appealing results. Whether you’re sculpting a […]
UV mapping is a technique used in 3D modeling to apply textures to 3D models. It involves unwrapping the 3D model’s surface onto a 2D plane so that textures can be applied correctly. Imagine peeling an orange and laying the peel flat on a table—this is similar to how UV mapping works. It allows 3D […]
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